Game Testing

SoftLabs has emerged to be a trusted partner for game industry. SoftLabs helps extend capacity of dedicated testing teams. SoftLabs offers a wide range of independent testing services for entertainment applications:

  • Game play testing
  • Multi-platform capability
  • Online and network testing
  • Beta team management
  • Compatibility testing
  • Console certification testing
  • Usability testing
  • Localization testing
  • Design consulting
  • Defects database management

Game Play testing:

  • Functionality
  • Rule adherence
  • Artificial intelligence
  • Single player (online and offline)
  • Multi-player (online and offline)
  • Including MMO

Multi-platform capability:

  • PC
  • Macintosh
  • NTSC and PAL
  • Nintendo
  • Sony
  • Microsoft
  • Handheld devices
  • Wireless devices

Online and network testing:

  • NTSC and PAL
  • T1
  • DSL
  • Dial-up
  • Packet examination and prioritization
  • Timing
  • Wireless and wired environment
  • Security

Beta team management:

  • Recruiting
  • Pre-screening
  • Authorizing
  • Tracking (personal data, hardware data)
  • Communication
  • Forum and bug database
  • Professional verification and formal bug write-ups
  • Troubleshooting
  • Gather feedback
  • Reporting

Compatibility testing:

  • Customized modular systems
  • Scalable number of combinations
  • Software compatibility
  • Operating Systems
  • Communication
  • Browsers
  • DirectX
  • Drivers
  • Third Party Software (Media Player, WinDVD, Flash, etc.)
  • Hardware compatibility
  • Video Cards
  • Sound Cards
  • Processors
  • RAM
  • MotherboardsDVD and CD ROM

Console certification testing:

  • Compliance – NTSC/PAL
  • Microsoft – TCR
  • Sony -TRC
  • Nintendo – Lot Check
  • Handhelds
  • Peripherals

Usability testing:

  • User viewpoint testing
  • User documentation testing

Localization testing:

  • Text translation
  • Text verification
  • Voice translation
  • Voice verification
  • Local naming conventions
  • User documentation checking

Design consulting:

  • Game play balancing recommendations
  • User interface recommendations

Defects database management:

  • Online bug reporting templates
  • Priority bug/issue reporting
  • Use of in-house and/or client’s bug tracking systems
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